Learn how to test real, complex software written in Go

Large or small, perfect abstractions or global state galore; it doesn't matter what your code looks like, you CAN learn to test it.

Tell me if this sounds familiar - you are learning how to test in Go, and things seem to be going great. The tutorials are all clicking, and you can't wait to start applying what you are learning in your real projects.

You fire up your editor, grab your latest project, create your first *_test.go source file, and suddenly it feels like you don't have a clue what you are doing.

*You hear the sound of glass shattering*

What happened?!?!

Things were going so great. All those examples made sense, but now you don't even know where to start.

It seemed so easy to test that "Hello, world" HTTP handler, but how do you test complex handlers? You know, HTTP handlers that do something realistic like insert a record into a database, or use an API to verify someone's address.

For that matter, how do we verify that our database interactions are working as we expected? Or maybe your app has a global DB variable - does that mean testing simply isn't possible?

What about those APIs we are interacting with? Do we stub them? Do we hit the test API? What happens if we hit API rate limits or there isn't even a test API?

Alright, alright! Take a second to breathe and let me fill you in on a little secret...

Testing isn't hard, but simple tutorials don't do it justice

Testing isn't any harder than writing any other Go code. In fact, if we wanted we could test our code by just writing a main package and interacting with our application code. We could panic when something doesn't act the way we expected, and viola - we have a test!

But why does it feel so hard? Probably because we simplify the examples to the point that they lose all of their value.

Think about it, when is the last time you wrote a Palindrome function?

Never? So why are all these tutorials showing us how to test one?

Why aren't they showing us how to test realistic software? What happened to the example where we test a real HTTP handler that needs access to a data store? Or the tutorial where we build an API client and learn how to test it WITHOUT always hitting the real API. Wouldn't it be great if we could learn how to test a real web app with a real DB and a real integration to a payments API like Stripe?

Test with Go is different.

In this course you will learn how to test REAL software, not palindrome functions.

We will have to look at a few isolated examples in order to learn specific testing techniques, but that isn't enough to solidify a concept so we won't stop there. We will build real projects that teach you how to apply all of these testing skills in real software.

In one project we build a web application which allows us to address the complexities that come up while testing an application that uses a database, third party APIs, and more. In another project we look at how internal testing helps us verify our intermediate steps are correct, while also discussing the downside to testing unexported functions.

You will learn about common pitfalls to avoid in order to write more testable code. You will learn how to incrementally fix code that has already succumbed to many of these pitfalls, allowing you to avoid a massive PR that makes your reviewer cry inside.

When you run into an application with a global DB variable you won't need to give up on testing. You will learn exactly how to make small, manageable changes to the code that allow you to start testing it almost immediately.

The next time you are asked whether the data store should be mocked or if a real SQL database should be used you will be able to discuss the pros and cons of both approaches with your teammates and decide on a proper plan of action.

After completing this course you will have the knowledge and the skills necessary to start testing your own projects. You will still have to put in the work, but the mystery, the confusion, and the frustration will be gone.

In short, you will be on your way to becoming the de facto testing expert on your team. You will be on the path to making your team's software a happier, healthier place to spend your day. Heck, you might even be on your way to a raise or a better offer! πŸ˜‰

Want a sample of the course?

    or learn about the course below

    Course Overview

    Test with Go is broken into two major sections: Lessons and Projects

    Put together, the lessons and projects span 173 videos and total over 33 hours of content.

    In the lessons we focus on learning the techniques necessary to test our applications. We will learn the basics, like how to write your first test and what table driven testing is, but we will also cover more advanced testing techniques like:

    We will spend some time using small, isolated examples in order to learn each technique, but those will gradually become more realistic as you become familiar with testing. Before long we will be looking at tests that use a real SQL database, test helpers that enable us to test HTTP endpoints that require authentication, and more.

    In the projects we will take everything we learned in the lessons and practice applying them while building real software. We will look at some of the most common mistakes you can make when designing an application, as well as how to gradually refactor your code to make it more testable. We will see first-hand how to separate your integration and unit tests, allowing you to write tests for an API client that can both be run locally and online with the real API. We will even look at how to export some of those helper functions, making it easier for others who use your libraries to write tests.

    More can be seen in the individual Lessons and Projects sections below.

    β€œ
    ”
    I finished my internship this week. The knowledge I got from your book helped me get a better offer (compared to the average around here), and I'm glad. Thank you.
    Jonathan B.
    Software Engineer

    The Lessons

    The lessons consist of 88 videos that will gradually walk you from the most basic exercise - like writing your first test - all the way to advanced techniques like interface test suites, dependency injection, and more.

    All of the lessons are broken into sections, making it easier to quickly jump to the subject you want to learn or review. That means in a few years when you want a quick reminder on testing subprocesses you can quickly find the section you need and get back to testing your code with minimal downtime.

    Section 1: What is testing, and why does it matter?

    What is a test?

    Why do tests matter?

    Writing great tests

    Section 2: Tests are just Go code

    Testing with a main package

    Testing with Gos testing package

    What happens when we run go test

    Section 3: Naming conventions

    File naming conventions

    Function naming conventions

    Variable naming conventions

    Section 4: Failing tests

    Ways to signal test failure

    When to use Error vs Fatal

    Writing useful failure messages

    Section 5: Examples as test cases

    A basic example as a test case

    Viewing examples in the docs

    Unordered example output

    Complex examples

    Examples in the standard library

    Section 6: Testing multiple cases

    Table driven tests

    Generating table driven test code

    Subtests

    Shared setup and teardown

    TestMain

    Section 7: Parallel tests

    Running tests in parallel

    Parallel subtests

    Setup and teardown with parallel subtests

    Gotchas with closures and parallel tests

    Section 8: Testing race conditions

    What is a race condition

    The race detection flag

    Testing explicitly for race conditions

    Section 9: Comparing objects for equality

    Simple comparisons

    Reflect's DeepEqual function

    Golden files (brief overview)

    Helper comparison functions

    Section 10: Testing utilities

    Building things with helper functions

    Generating test data

    Gos quick testing package

    Public testing utilities

    Section 11: Controlling which tests are run

    Running specific tests

    Running tests for subpackages

    Skipping tests

    Custom flags

    Build tags

    Section 12: Additional testing flags

    Benchmarks

    Verbose testing

    Code coverage

    The timeout flag

    Parallel testing flags

    Section 13: External and internal testing

    Differences between external and internal

    How to write internal and external tests

    When to use external tests

    Exporting unexported vars, funcs, and types

    When to use internal tests

    Section 14: Types of tests

    Overview of test types

    Unit tests

    Integration tests

    End-to-end tests

    Which test type should I use

    Section 15: State

    What is global state

    Testing with global state (if you must)

    Section 16: Dependency injection (DI)

    What is dependency injection

    DI enables implementation agnostic code

    DI makes testing easier

    DI and useful zero values

    Removing global state with DI

    Package level functions

    Summary of DI

    Section 17: Mocks, stubs, and fakes

    What is mocking

    Types of mock objects

    Why do we mock

    Third party packages

    Faking APIs

    Section 18: Interface test suites

    What are interface test suites

    Interface test suite setup and teardown

    Interface test suites in the wild

    Section 19: Testing with HTTP

    httptest.ResponseRecorder

    httptest.Server

    Build HTTP helpers

    Section 20: Golden Files

    What are golden files

    Updating golden files

    Section 21: Testing subprocesses

    What is a subprocess

    Running the subprocess in tests

    Mocking simple subprocesses

    Mocking complex subprocesses

    Section 22: Testing with time

    Why are dates and times problematic?

    Inject your time and sleep functions

    Testing timeouts

    Section 23: Bonus material

    Colorizing your terminal output

    Coverage info function

    β€œ
    ”
    I realize you are looking for ways to improve, but I don’t have anything negative to say about the videos you sent me to review. I love your approach in these lessons. Everything is explained well and I can’t wait for the course release!
    Nestoras Stefanou
    Software Engineer

    The Projects

    There are three projects in this course:

    Each project is built from the ground up with the goal of teaching you about testing in real software. For instance, we will intentionally make mistakes that make our code hard to test then explore ways to make it more testable. Or in other instances we might discuss the tradeoffs of one approach vs another before ultimately moving forward and writing any code.

    The videos for each project are shown below, and if you have any questions don't hesitate to reach out and ask.

    *The projects are only included in the COMPLETE package

    Project 1: form

    A Go package (AKA a library) used to generate HTML forms from Go structs

    01. Topics covered in the form project

    02. The first test

    03. Our first bug

    04. Handling multiple fields

    05. Field values

    06. Checking for specific attributes in a test

    07. Unexported fields

    08. Non-structs are invalid

    09. Pointers to structs

    10. Supporting more types

    11. Generating HTML

    12. Discussing struct tags and tests

    13. Parsing struct tags

    14. Applying struct tags

    15. Golden test files

    16. Struct tag tests in TestHTML

    17. Rendering errors

    18. Rendering errors

    19. Detecting breaking changes with tests

    Project 2: stripe

    An API client used to interact with a few of the Stripe payment API endpoints

    01. The first test

    02. Creating a customer

    03. Versioning our client

    04. Making the API key a flag

    05. Improving our customer data

    06. The charge endpoint

    07. Custom error type

    08. Parsing stripe errors

    09. Customer endpoint errors

    10. Starting on unit tests

    11. Allowing customer http clients

    12. Creating a recorder client

    13. Persisting recorded responses

    14. Making our tests cross-platform

    15. Serving recorded responses

    16. Unique customer per charge subtest

    17. Adding tests for specific errors

    18. Helper functions

    Project 3: swag

    In this project we explore how we might approach adding tests and refactoring a web application that wasn't designed with testing in mind. We look at how to incrementally add tests and make changes so we avoid breaking any functionality or needing to make massive overhauls to the code.

    The web app we add tests to allows users to order sticker packs using both the form and stripe packages we create in the first two projects

    01. What to expect

    02. App overview

    03. Initial db tests

    04. Creating the db.Open function

    05. What about mocks

    06. Test harnesses and helpers

    07. Reviewing tests

    08. Testing specific times

    09. First pass at refactoring the db pkg

    10. Updating db tests

    11. Testing the order flow

    12. Extracting code for unit testing

    13. Extracting the active campaign handler

    14. Unit testing the active campaign handler

    15. Table driven testing the active campaign handler

    16. Refactoring campaign middleware

    17. Unit testing the campaign middleware

    18. Starting the orders handler

    19. Testing the new order handler

    20. Refactor Create order handler

    21. Test: Create order handler

    22. Integration testing with Stripe

    23. Testing for specific Stripe failures

    24. Another form of table driven tests

    25. Refactor: Order middleware

    26. Test: Order middleware

    27. Refactor: Show order handler

    28. Test: Show order handler

    29. Don't get too clever

    30. Integration testing the show order handler

    31. Removing sql from the confirm order handler

    32. Testing the database confirm order function

    33. Refactor: Confirm order handler

    34. Test: Confirm order handler with same address

    35. Test: Confirm order handler when campaign isnt found

    36. Refactoring and finishing the confirm order handler unit tests

    37. Integration test: Confirm order handler

    38. Setting the stripe secret key via ENV variable

    39. Refactoring the routing code in main

    40. Testing our asset directory

    41. Mocks for testing our router

    42. Testing the show order route

    43. Table driven router testing

    44. Additional router testing

    45. Removing the tempDB type

    46. Removing the DefaultDatabase package variable

    47. Cleanup

    48. Wrapping up

    β€œ
    ”
    I expected to learn some useful testing techniques and strategies, which I most definitely did, but thinking about what Jon teaches in this course has begun to change the way I think about writing code in general; an unexpected benefit.
    Thomas
    Software Engineer

    Course Packages

    Complete Package
    Access to everything. The lessons, the projects, the source code, and future updates.
    173 videos totalling over 33 hours of content.
    Stream or download the videos from any device. You could be learning to test with Go even when you don't have internet access!
    Access to all the source code used in the course
    Free course updates - anytime I update or add any new content you will get instant access to it. That include new lessons, projects, etc.
    Learn how to test a Stripe payments API integration
    Slack
    Access to the exclusive Test with Go course Slack. Ask questions and learn with both me and others who purchased the course
    Lessons Package
    Access to all the lessons and their corresponding source code.
    88 videos totalling over 13 hours of content
    Stream the videos from any device
    Access to all the source code used in the lessons
    Free lesson updates - anytime I update the lessons you will get instant access to the updated material
    Slack
    Access to the exclusive Test with Go course Slack. Ask questions and learn with both me and others who purchased the course

    Buying more than one copy?

    In addition to individual packages, I also offer team packages. These include everything in the complete package, but you get a discount for buying multiple copies. You can reach out to discuss a team package that fits your team's needs.

    β€œ
    ”
    You have the best practical learning materials available. I've been studying Go for more then one year and saw lots of materials. But yours stuff is the best!
    Alex D.
    Software Engineer
    FAQ

    Frequently Asked Questions

    What if I don't like it?

    I offer a 30 day money back guarantee. If you are unsure about the course, I recommend purchasing the package you feel is best and streaming a few of the videos to see if the course is right for you. If it isn't, send me an email within 30 days and I'll issue you a refund.

    This only applies to the first time you purchase a course. I do not offer multiple refunds for the same course, so if you purchase a course, request a refund, then purchase it again I will not offer a second refund. This is because I am still charged the CC processing fee on a refund, and it isn't reasonable for me to eat that cost multiple times.

    I may also refuse a refund in extreme cases. For instance, if you buy the course, download a large portion of the videos, then request a refund. I have had issues with theft in the past, so I reserve the right to refuse a refund in cases like this.

    If you have any questions about this policy, please reach out before purchasing. I am genuinely trying to help people and will try to work with anyone, but a few bad actors have unfortunately made it hard to offer refunds without some restrictions.

    How long will I have access to the course?

    The course doesn't expire. Once you purchase, you will always have access to the videos.

    If you are worried, the complete package includes a way to download all the content so that you can back everything up on your own devices as well. You know, just in case I get hit by a truck or something. πŸš› *beep* *beep*

    What formats are the videos in?

    The videos are hosted with Vimeo and are streamable through their embedded player. If you purchase the complete package I also offer DRM-free, high quality 1920x1080 mp4s that you can download.

    Where is the section on TDD?

    The short answer? There isn't one.

    We use TDD some in the projects, but it isn't taught as a standalone concept. That said, everything taught in this course can be applied to TDD with relative ease.

    Do you offer student discounts?

    Yes, students of any kind (high school, college, bootcamp, whatever else) can send me an email with any sort of proof you are a student and I'll send you a link to purchase the course with the student discount.

    Do you offer team packages?

    Yes, I offer team packages. These include everything in the complete package, but you get a discount for buying multiple copies. Reach out for more info - jon@calhoun.io.

    About the Author

    Jon Calhoun is a full stack web developer who teaches about Go, web development, testing, algorithms, and anything else he finds interesting. He spoke at the GothamGo conference about focusing on simplicity when writing software and is a panelist on the Go Time podcast.

    Previously, Jon founded EasyPost, a shipping API that many fortune 500 companies use to power their shipping infrastructure. Before that he worked at Google as a software engineer. Before that he studied computer science at UCF.

    You can find more of Jon's work, including other FREE courses and tutorials he has created, below.

    Test with Go was created by @joncalhoun. The awesome gophers you see above were designed by @egonelbre and slightly tweaked by me (if you see a mistake, it was probably me).
    Β© Jon Calhoun 2018. All rights reserved.